ZTE eyes slice of 5G boom

first_img China Mobile highlights 5G gains India moves to block Huawei, ZTE ZTE chairman Li Zixue detailed plans to increase investment in core technologies including algorithm and network architecture to help grab a share of a 5G market he tipped for mainstream success over the next five years.In the Chinese vendor’s 2020 earnings statement, the chairman said 5G would drive “a new boom for the communications industry”. ZTE will invest to maintain its edge and provide end-to-end services enabling operators “to build highly competitive premium 5G networks”.Net profit fell 17.3 per cent year-on-year to CNY4.26 billion ($655.2 million), attributed to a one-off gain booked in 2019. Revenue was 11.8 per cent higher at CNY101.5 billion, with deployment of standalone (SA) 5G networks in more than 240 cities in China driving a 39.3 per cent rise in domestic sales to CNY68.1 billion.Revenue in Asia (excluding China) rose 11.6 per cent to CN4.82 billion; declined 9.3 per cent to CNY4.82 billion in Africa; and was CNY13.8 billion in Europe, Americas and Oceania, 1.3 per cent lower.Its carriers’ network unit grew 11.2 per cent to CNY74 billion; the consumer business rose 23.1 per cent to CNY16.2 billion; and its government and corporate business increased 7.8 per cent to CNY11.3 billion.The company forecast net profit in the current quarter to more than double to between CNY1.8 billion and CNY2.4 billion. Subscribe to our daily newsletter Back Author Joseph Waring Tags Related AddThis Sharing ButtonsShare to LinkedInLinkedInLinkedInShare to TwitterTwitterTwitterShare to FacebookFacebookFacebookShare to MoreAddThisMore2 17 MAR 2021 center_img Joseph Waring joins Mobile World Live as the Asia editor for its new Asia channel. Before joining the GSMA, Joseph was group editor for Telecom Asia for more than ten years. In addition to writing features, news and blogs, he… Read more India to shun China vendors in 5G trials Previous ArticleTelcoDR bullish public cloud can dominate MWCNext ArticleGlobe hails tower progress Asia HomeAsiaNews ZTE eyes slice of 5G boom 2020 earningsZTElast_img read more

PUBG reaches 70m copies sold

first_imgPUBG reaches 70m copies soldBattle royale pioneer passes milestone less than three years after its official launchMatthew HandrahanEditor-in-ChiefTuesday 14th July 2020Share this article Recommend Tweet ShareCompanies in this articlePUBG CorporationPlayerUnknown’s Battlegrounds has now sold more than 70 million copies, according to the latest figures from PUBG Corporation.The genre-defining battle royale game has sold more than 70 million copies across PC, Xbox One and PlayStation 4. PUBG originally launched in Early Access in March 2017, with a full launch following in December of that year.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games The last official sales update given by PUBG Corporation was in June 2018, six months after the game’s official launch, when it had reached 50 million sales. At that time, it was only available for PC and Xbox One. It launched on PlayStation 4 a year later, in December 2018.PUBG is also available on the Xbox Game Pass subscription service, and was also given away to those who signed up for Google’s Stadia Pro. It is not clear whether those services contributed to the 70 million sales milestone.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Publishing & Retail newsletter and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesPUBG parent Krafton applies for IPOSeoul-based analysts valued the PUBG maker at around $17.9 billionBy Danielle Partis 25 days agoPUBG Mobile’s lifetime revenues pass $5bnSensor Tower estimates show the battle royale generated $2.7 billion in 2020 aloneBy James Batchelor A month agoLatest comments (1)Sean Kauppinen Founder & CEO, IDEA9 months ago Maybe it’s time to start calling them units since there isn’t much copying of physical media going on anymore. 0Sign inorRegisterto rate and replySign in to contributeEmail addressPasswordSign in Need an account? Register now.last_img read more